
Bring the DSi Menu to your DS Phat/lite, by putting TWLMenu++ on a flashcard. The included AP-patches are loaded for a specific game, by nds-bootstrap, and the patching is done in RAM, leaving your original ROM untouched. Automatic on-the-fly AP-patching! Drag and drop your ROMs onto the SD card, and play, without any additional steps. For flashcards, the flashcard kernel/firmware can optionally be used to boot the games, but only for regular DS games, and DS⁽ⁱ⁾-Enhanced games in DS mode. Launch DS, DS, and DS Ware ROMs from the SD card and/or flashcard, via nds-bootstrap (comes included with the app). It can launch Nintendo DS, SNES, NES, GameBoy (Color), GameBoy Advance, Sega GameGear/Master System & Mega Drive/Genesis ROMs, as well as DSTWO plugins (if you use a DSTWO) and videos. I think I’ve seen a video of a Switch running Mario Sunshine at decent speed.TWiLight Menu++ is an open-source DSi Menu upgrade/replacement for the Nintendo DSi, the Nintendo 3DS, and Nintendo DS flashcards. If I remember correctly the Switch is (perhaps with overclocking) able to run Dolphin. Mentioning this because there had been some specialist in the past with similar ideas who did not want to stop…
In my opinion asking such questions is okay – as long as you accept the answers and learn about the topic afterwards. I suggest you read a bit about emulation in general. Nintendo won’t do this (3DS is end of life) and nobody else can do this (without an insane amount of reverse engineering… only to receive a “cease and desist”-order five minutes after publication).Īnd even if you would somehow magically emulate GC on a 3DS this would look awful because of the low resolution of the 3DS.
To give you an idea of this: The old 3DS series struggles at emulating SNES games which had enhancement chips (Super FX, SA1).īuilding a game for another console with access to the original source code is not comparable to emulation. But an emulating machine must be way more powerful than what it wants to emulate.
The new 3DS series may be comparable in terms of compute power to GameCube.